lighting
Reel Breakdown
-1st Shot BYU Animation Film Grendel: Responsible for lighting and Compositing. Shaders done by Kalee McCollaum. Animation done by Thaddeus Carlile.
-2nd Shot BYU Animation Film Grendel: Responsible for lighting and Compositing. Shaders done by Kalee McCollaum. Animation done by Thaddeus Carlile.
-3rd Shot Rooster Teeth Animation: Genlock: Season 1: Responsible for lighting and initial compositing.
-4th Shot Rooster Teeth Animation: Genlock: Season 1: Responsible for lighting and initial compositing.
-5th Shot Rooster Teeth Animation: Genlock: Season 1: Responsible for lighting and initial compositing.
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-6th Shot Personal Project: Responsible for lighting and compositing. The Bat model, and shaders made by Sara Tarr. Books, tables, Wall models, and shaders made by Dani Schoenfeld
-7th Shot Personal Project: Responsible for lighting and compositing. Evan Ford did rock shaders and models. Sara Tarr made character models.
-8th Shot Personal Project: Responsible for lighting and compositing. The octopus, table, and poker props models and shaders were created by Sara Tarr. The coast rocks model and shaders were created by Rico Cilliers and Rob Tuytel
-9th Shot Personal Project: Responsible for lighting and compositing. Sara Tarr did the models and textures of the characters and environments.
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-10th Shot Personal Project: Responsible for lighting and compositing. Sara Tarr did the models and textures of the characters and environments.
-11th Shot Personal Project: Responsible for lighting and compositing. This shot is animated by Sky Kovac, and the character rig and textures were charactecreated by CG Riff. Landscape model and shaders are done by Sara Tarr.